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Download and install TWRP Recovery with Asus Zenfone 5 Ze620kl

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Asus Zenfone 5 Ze620kl TWRP Recovery

Free download TWRP Recovery APK in android version: Q, Marshmallow, Nougat, Lollipop, Pie, Oreo, Lollipop, KitKat.

App Name‎: ‎TWRPAndroid.APK
Last Update: 20 May 2019
Language pack:English, Korean, Bangla (India), Thai, Malayalam, Greek, Portuguese (Portugal), Polish, German, Kiche, Nepali, Setswana (South Africa and Botswana), Odia, Portuguese (Brazil), Maltese, Lithuanian, Punjabi (Arabic), Kinyarwanda, Ukrainian, Swedish, Filipino, Punjabi, Latvian, Hindi, Serbian (Cyrillic, Bosnia and Herzegovina), Bangla (Bangladesh), isiXhosa, Valencian, Afrikaans, Azerbaijani (Latin), Tigrinya (Ethiopia), Central Kurdish (Arabic), Hungarian, French
File Size: 6.97 MB
File Type:application/
Downloads:54 874

Free download TWRP Recovery APK file

Supported android devices: Asus Zenfone 5 Ze620kl, Iriver H300, Engenius M35, Z1 Compact Docomo Global, Cherry Mobile Flare S4 Rom, Yamaha 01v96 and many others.

Watching video - How to install TWRP for Asus Zenfone 5 Ze620kl?

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Hack Vip All Boss No Download


Hack all boss no file download


v13.6.09 April 2021

  • Lui fixed music

v13.5.05 October 2020

  • Lui cannot be stopped

v13.4.04 October 2020

  • Lui added low% presets. Can no one stop this mad man?

v13.3.024 September 2020

  • Lui added any% RMG presets.
  • Added some cool fonts.
  • Added 'fill everything' to equipment menu.

v13.2.015 September 2020

  • Link state:
    • Added ancillae search index editor
  • RNG control:
    • Added an option for forcing the frame counter to a specific value for frame rule testing.
    • Removed cannonball and soldier settings in favor of forced frames.
  • HUD extras:
    • Merged misslots- and DG-watch into a single feature under the name 'Super Watch'.
  • Ancillae watch has been revamped to be more readable and expandable.
  • Bug fixes:
    • The ancillae watch revamp means the quickwarp indicator is no longer overwritten.
    • Menu sound effects no longer cause problems when changing certain options.
    • Fixed mastersword LSD effect.

v13.1.123 April 2020

  • More efficient music muting, accomplished by adjust ADSR (sorry Myramong).
  • Fixed invisible timers caused by MVN.

v13.1.08 Feb 2020

  • Old versions of the practice hack are no longer archived on GDrive. All future versions will point to the same file, without the version in its name.
  • Added versioning and custom title to the file select screen.
  • Added an explanation of Cycle Control to the site.
  • Input display has been made to be persistent across multiple versions.
  • The input display can now be shut off or changed to the old version. When off, it will still use its normal CPU time, as it is a core feature and part of Cycle Control. The old input display is laggier, and that will not be fixed. Nor can it be.
  • The segment timer has been downgraded to an optional feature and is no longer part of Cycle Control.
  • Added Icebreaker to RAM watch. It's just subpixels with an icon for being in a door.
  • Fill rupees now applies immediately. No more ching cha ching.
  • Experimenting with a background on input display for more visibility in certain places.
  • Lui fixed weird savestate on death behavior.
  • Lui also fixed the dumb bow stuff in AD presets.
  • Fluting now resets the timer.
  • Moved some code so that Vanilla HUD variants can enjoy cleaner menu characters.

v13.0.12 Feb 2020

    Bug fixes:
  • Setting health works properly again.
  • Health refills no longer flash the HUD.
  • Fixed Lanmo cycles. Probably
  • Fixed file select E.
  • Fixed segment timer.

v1322 Jan 2020

  • Several features have been adjusted to persist across practice hack updates (assuming you use the same file name). Please hold Start+Select on power-on the first time you use this update.
  • Cycle Control™ - made a number of features' lag contribution consistent, even when they're disabled.
      The following features have Cycle Control™:
    • Input display
    • Room timer
    • Lag timer
    • Idle frames
    • Segment timer
    • Coordinates
    • Quick warp indicator
  • HUD Extras:
    • New arbitrary RAM watch with the following options:
      • Subpixels
      • Spooky altitude
      • Arc variable
    • Deleted subpixels in favor of the above
    • Heart lag spinner. If it's animated, there's heart lag.
  • RNG control:
    • First Vitreous eyeball charge (slot positions shown in image with the option's description above)
  • Timer improvements
    • The lag counter is now red, to distinguish it from idle frames and to make it scary looking.
    • Fast moving walls will now add in the difference they saved to room times.
      New triggers:
    • Getting keys
    • Bonking
    • Chest appearing
    • Bombing stuff
    • Moving walls start/end
  • Sleek new input display that looks like a controller. Also way more efficient.
  • Digging game and Super Bomb timers are added back, just below the input display.
  • Bonking, etc. no longer leave weird camera offsets after preset loading.
  • Enemy HP display is more efficient in finding enemies, but also less picky.
  • Saved a few cycles on health display.
  • New icons for things in the practice menu.
  • When dealing with number field options, the d-pad now changes all values by 1. L and R can be used to cycle through larger amounts.
  • Removed the debug lag setting, since no one bothered with it.
  • Temporarily removed decimal coordinates.
  • Added SD2SNES debug version to site.

v12.126 Oct 2019

  • Updated the Emerald font.
  • Menu improvements
    • Added icons to menu items indicating what they do.
    • You can now use X to clear menu options.
    • Documented all these features on the site.
  • Bug fixes
    • Fixed graphical/memory issue with the Mirror toggle.

v1224 Oct 2019

  • Gameplay
    • Fast moving walls - thanks Pinkus
  • Link state - New menu
    • Waterwalk
    • Activate superbunny
    • Activate Lonk
    • Finish mirror door
    • Statue drag
    • Armed EG*
    • EG strength*
    • * Will these options ever catch a break? They keep moving around!
  • HUD extras
    • DG watch - fully explained here
  • Configuration
    • HUD font - I probably won't add more than 16
  • Added sound effects to the practice menu to help indicate responsiveness.
  • Updated the Practice menu font a little.
  • Removed the Japanese text for 'Pendants' and 'Crystals', mostly to make room for new graphics.
  • Removed the red gloves and put boots back.
  • Lag changes:
    • Heart lag compensation has been lowered and may be slightly too little, giving 1 less lag frame than vanilla on occasion.Please help calibrate lag by reporting numbers in places.
    • Crystal cutscenes should no longer be extremely slow, thanks to Pinkus.
    • Slightly optimized input display. Hopefully lag when mashing text is a little closer to vanilla.
    • The floor number indicator on the HUD has had its cycles added back in, matching vanilla perfectly without writing to BG3.
  • Fixed some HUD bugs:
    • Lanmolas cycle toggle no longer messes with graphics.
    • Removed heart refill animation without affecting lag.

v1112 Oct 2019

  • Under new management. General maintaining of the practice hack has been outsourced to the Americas.
  • A handful of menu items were moved around to keep similar options together.
  • Presets
    • All Dungeons preset (thanks to JoshRTA)
  • Game state
    • Full dungeon room resets
    • World state toggle
    • Crystal switch toggle
    • EG strength - renamed and added EG 0
  • Gameplay
    • Skip Triforce
    • Sanc heart*
    • Disable beams
    • Visible probes
    • Lit rooms* - also improved to work on current room
    • See bonk items
    • Disable BG1
    • Disable BG2
    • OoB Mode
    • * Moved from another menu
  • RNG control
    • Prize packs
  • Shortcuts
    • LTTPHack menu is now set in stone
    • VRAM repair
    • Somaria pits
  • HUD extras - renamed from 'Counters'
    • Input display
    • Room time
    • Lag counter
    • Idle frames
    • Segment time
    • Lanmolas cycles
    • Lagometer
    • Enemy HP
    • Misslots RAM watch
    • Option already existed, but was renamed
    • Moved from 'Features' menu
  • Renamed 'Features' menu to 'Configuration'
  • Holding START+SELECT on boot will now reset the practice hack configuration as intended.
  • Various features are now disabled during map screens.
  • Fixed a bug that somehow only prevented the GT Wizzrobes 2 preset from loading.
  • Replaced broken graphics in the item menu with placeholder tiles.
  • General refactoring. Practice hack control should be smoother now.


This version was lost in a time paradox.

v9 - 08.02.2018

  • Presets
    • Added 'Bosses' menu at the bottom.
    • Added 'Ganon (full magic)' preset.
    • Fixed crystal state for Pokey 1.
    • Misspellings.
  • Item/Equipment
    • Better control over each bottle and its contents.
    • Set which big keys you have.
  • Game state
    • Skip text
    • Remove sprites
    • Boss defeated
    • Pendants and crystals
    • Game flags, Progress, Map indicator
    • Toggle armed/strong EG
  • RNG control
  • Configurable controller shortcuts
  • Features
    • Music
    • Idle frames
    • Lagometer
    • Made it possible to toggle on/off any of the counters.
    • Disabled the 'Show enemy HP' by default.
  • Persist some things through console power-off/on, resets or load state.
  • Comes in VanillaHUD and NoSaveState versions.
  • Fixed bug that set game phase to 'Agahnim killed' when upgrading sword manually
  • Fixed bug that didn't update frame counters on mirror or underworld warps.
  • Set the SNES header ROM size to 2mb. This fixes an issue where the ROM would not load properly on some platforms (everdrive).
  • Show version in lttphack menu.
  • Instant lttphack menu (no waiting for menu to go up/down).
  • Improved transition detection (triggers on mirror/warp, reset counters when you start a new file)

v8 - 24.10.2016

  • Complete rewrite.
  • Presets.
  • I don't even remember anymore. This is the same version that's been around for a while, I just arbitrarily decided to remove 'beta2' from the version.

v7 - 15.12.2015

  • Made save/load state code more robust. Screen should not get messed up anymore by loading during mirror warp.
    Big thanks to total for this fix.
  • Added a toggle for 'always lit rooms'.

v6 - 09.12.2015

  • Fixed a bug that made the game crash when resetting segment counter.

v5 - 08.12.2015

  • Made Link get full equipment when using 3rd filename slot before starting a game.
  • Added controller inputs for:
    • Upgrading sword, armor and shield.
    • Filling HP, magic, rupees and stuff.
    • Pause game and frame advance.
    • Displaying Link's coordinates.

v4 - 05.12.2015

  • Fixed a bug where saving or loading would add a frame to your attempts in a room.
  • Added a 'Full HP indicator'.

v3 - 02.12.2015

  • Removed a bunch of lag. Should be less laggy than original ROM now.
  • Added 'Quick Warp Indicator'.
  • Better enemy detection.
  • Removed per-room Game Time counter.
  • Better B. Thanks, Audity.

v2 - 30.11.2015

  • Fixed issue where parts of segment timer was erased.
  • Fixed issue where counters didn't run during maiden crystal sequence.
  • Added better transition detection for boss victory → overworld.

v1 - 29.11.2015

  • Initial release